Some times while playing with bitmap causes "out of memory error" so to handle this use
android:largeHeap="true" in Application tag in Android manifest file.
But Minimum sdk version should 11
like
<application
android:name="com.example.amit"
android:largeHeap="true" >
android:largeHeap="true" in Application tag in Android manifest file.
But Minimum sdk version should 11
like
<application
android:name="com.example.amit"
android:largeHeap="true" >